Some awesome videos about BioTek, the synth I helped design

August 2, 2016 | 0 Comments | Music, production, software

This morning I ran across a Facebook post from Taiho Yamada, one of the the other two team members with whom I designed Tracktion’s BioTek (the other being Wolfram Franke). He had discovered a very old email that somehow got lost in his inbox containing a great video demo and conclusion video on the VSTi. That sent me down the YouTube rabbit hole where I discovered some other awesome videos on the software.

BioTek was an amazing product to work on and is a very unique instrument; incredibly powerful and flexible with granular control, however until recently not granular in the way synth heads and sound designers are used to. It’s intended user base were people who want to create complex musical themes quickly but lacked the required knowledge on synthesis and sound design—something that hinders a lot of producers who aren’t the greatest engineers. You really could do a lot with this instrument, it just wasn’t apparent immediately to someone mired in hardware, sound wave routing & sine wave manipulation.

Just announced at Summer NAMM however, sound designers have complete control over creating their own patches. With the addition of an edit button, the lid comes completely off for you to crawl under and do some serious audio damage. The video is in it’s own post.

Part 1 & 2 of Synth Anatomy’s sound demo and conclusion

 

Interview and overview with Tracktion co-owner, BioTek product manager and my former co-worker at Mackie, James “Woody” Woodburn

 

Using the LFO modifier

 

Deep House demo

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